0.2.5 - More fixes!
Iron Roads » Devlog
We're focusing on the new Endless mode right now, but we’ve made a bunch of fixes in the meantime:
- We’ve removed the length limit for bridges, and the geographical restriction on Horseshoe Isle is enforced differently now
- Stations can be extended
- We’ve made a number of UI improvements: there is text shown when there are no active contracts rather than ablank box; train warnings are replaced by a text warning when you are paused; toggle buttons have been altered to be more consistent; and there is a background colour change to indicate when a contract is active
Thanks as always for the feedback!
Files
iron-roads-windows-demo.zip 34 MB
Version 0.2.5-5318e5b63dcf3cbc86b33abcc67cbf2d6d3268ee 97 days ago
iron-roads-linux-demo.zip 33 MB
Version 0.2.5-5318e5b63dcf3cbc86b33abcc67cbf2d6d3268ee 97 days ago
Iron Roads
A top-down 2D train management game
Status | In development |
Author | Cowleyfornia Studios |
Genre | Simulation |
Tags | City Builder, Management, Trains, Tycoon |
Languages | English |
More posts
- 0.3.0 - In which trains slow down around corners, and we start working toward Ea...4 days ago
- 0.2.933 days ago
- 0.2.8 - crash fix53 days ago
- 0.2.7 - New map generator54 days ago
- 0.2.6 - Reworking town growth60 days ago
- 0.2.4 - Neptunia RisingJan 19, 2024
- 0.2.3 - fixing bugs again!Jan 12, 2024
- 0.2.2 - bugfixesJan 07, 2024
- 0.2.1 - Iron Roads now has music!Dec 31, 2023
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