0.2.0 update! New play modes and a new theme
This is a larger update than normal, with a number of substantial changes:
- Thematic update We've made the map more reactive to how you play, with the choices you make affecting the environment and your passengers more, and we've reworked the backstory and mechanics around these
- Random map generation We can't be the only ones tired of playing the same scenarios over and over, so we have added a map generator. This will eventually support an Endless mode for free play, but for now it is only enabled in the new challenge mode
- Challenge mode This new mode gives you a finite amount of time on a fixed map to transport as many people as possible. There a high score board for the competitive, and you can even link your game with your Discord account to "claim" your score in the Discord #highscores channel!
There is a lot more about these changes on our blog if you are interested. Next month we will be participating in Steam's Capitalism and Economy Fest, so we'd really appreciate any feedback you may have on how we can polish the build ready for that
Other smaller changes:
- Many UI changes, including a reworked top bar to pack more information in a smaller space!
- Many tutorial updates, along with a new section to explain *non-stop* orders
- We've added inertial scroll, removed bridge and tunnel length caps, and added a switch to show/hide completed contracts
We've fixed
- A glitch causing town art to disappear and show blank stops
- An issue that would prevent saving if you transferred directly from tutorial to Forgotten Valley scenario
- A bug where the loading screen would not draw the game if it was booted in the background
- An exploit where you could build stations all the way across the map
We'll be updating the mobile build in the next few days once we've playtested it properly. Thanks as always to those who have given us feedback that has helped shape this build. Our plan is to update it regularly over the next few weeks with tweaks and bugfixes in the leadup to the Steam fest
Files
Iron Roads
A top-down 2D train management game
Status | In development |
Author | Cowleyfornia Studios |
Genre | Strategy, Puzzle, Simulation |
Tags | 2D, City Builder, Indie, Management, Singleplayer, Trains |
Languages | English |
More posts
- 0.5.0 - Removing money from Iron Roads2 days ago
- 0.4.3 Patch notes55 days ago
- 0.4.0 - Expanding the demo!86 days ago
- 0.3.1 - Fixing the "bermuda triangle" bugMay 20, 2024
- 0.3.0 - In which trains slow down around corners, and we start working toward Ea...May 04, 2024
- 0.2.9Apr 05, 2024
- 0.2.8 - crash fixMar 16, 2024
- 0.2.7 - New map generatorMar 15, 2024
- 0.2.6 - Reworking town growthMar 09, 2024
- 0.2.5 - More fixes!Feb 01, 2024
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